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I- War for Windows
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I- War for Windows
10 reviews   4.5 of 5

Product Description

Summary


I-War is an action packed tactical space warfare simulation with a branching storyline. You are in control of the 150 m long
cruiser
dreadnaught. The bridge consists of 4 workstations: gunner, navigator, helm (engineer), commander. This sounds like a
submarine
simulation but in fact its possible to play the game completly as navigator who jumps occasionaly into the other stations. The
feeling
of being in command is very intense because every aspect of the spaceship is explained in the manual in full detail. Its pure
hard sci-fi. Flying around gives you an absolutely correct feeling of the physics that apply to such a large ship. And its a good
feeling. The (unaccelerated) graphics are beautyfull. True light sourcing, colored lights, metalic surfaces and all that stuff are
put
together in a decent way to enhance the expierence of real space flight.
The missions are well designed and bear some hidden surprises. The briefings are informative but you have to check out whats
realy
going on. For example: you are called to a blockade position where you deliver an admiral to the main battleship of the
blockade
fleet. Just a routine job. Then you have to patrol the lagrange point (jump point) for uninvited guests. Suddenly a tug ship
exists the
hyperspace and breaks the blockade. Some ships of the fleet follow the intruder. Your navigator recieved a signal from
the ship to the jump point (faster-than-light-signal) which reveals the positions of the main battleships of the fleet. In the next
second some space debris comes through the jump point and damages these ships. One piece of debris misses and
moves directly to the planet. The debris conceals a small freighter trying a blockade run supported by a small fleet of attack
ships.
The computer AI is good. The other ships aren´t mindless boogeys, they try to survive the conflict with the most possible
damage
delivery like you do.
The sound is good and the handling easy. There is no musical score, but ingame cutscenes of high quality and enhance the
already tight atmosphere. Join the NAVY.

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Summary

When i first layed my eyes on the game i thouhgt i would be a big hit, and i was so right!I can't still figure out why it haven't sold so well...The Intro movie is mor than 14 minutes long (!) nad contain verry good 3d graphics (just like the game itselfe).But the most important thing is thats its interessting and have a good gamevalue, and this game really has it all. If u like games like the X Wing, Tie fighter games are really gona like this game.....but one important thing is that I-WAR has more strategi and less SUPER action than the other games.It is that i like whit this game!

It fells great to have controll over a 150m corvette class ship, gliding around in space and kick the ass of other smaller ships. Another grate thing is that I-WAR are gona get 3Dfx support, and get more enhasements than the original game, but we must wait untill the Second quarter of 1998.
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This is a game for all those that likes Spaceactionstrategies!
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